FreeCol 0.9.0 released

Friday, 2010-01-01 Michael Burschik
After several months of development, we are proud to announce the release of FreeCol 0.9.0. And we wish you all all the best for the year 2010.

During the development of FreeCol 0.9.0., we focused on three areas in particular: incrementally improving the AI, improving stability and updating the GUI. In addition to numerous bugfixes, FreeCol 0.9.0 introduces the following improvements:

AI

  • AI breeds horses more effectively
  • AI uses pioneers more effectively
  • AI distributes workers more effectively
  • AI creates and assigns soldiers more effectively
  • AI constructs more advanced buildings

Graphics

  • building graphics (thanks to NewCol and the defunct SweCol project)
  • new images for forests and beaches
  • redesigned panels and dialogs using MigLayout
  • the colony panel, colopedia panel and report panel now remember their size
  • more useful for small displays (1024x600)
  • the map shows national borders

Rules

  • stockades no longer prevent abandoning a colony
  • together with a custom house, de Witt circumvents boycotts
  • the Treaty of Utrecht