Saturday, 2011-01-22
|
Michael Burschik
|
We have released FreeCol 0.10.0-alpha. The new release is not yet stable, but fixes many old bugs and adds numerous new features. It should be able to read all 0.9.x savegames.
Changes to increase Colonization compatibility
- secondary production no longer benefits from plowing
- horse production consumes less food
- treasure from destroyed native settlements is now closer to the original
- choice of cargo to loot when winning a naval battle
- clearing a tile will sometimes uncover a resource
- Spanish national advantage now includes attack bonus against natives
Other user-visible changes
- new theme
- selectable rules
- custom difficulty
- new goods type "grain"
- "clear forest" accelerator is now "C", "center" is now "Ctrl-C"
- display the last sale price of goods at native settlements
- many bugs fixed, some quite old:-)
Other changes
- better client-server communication, reduces synchronization issues
- cleaned up external dependencies (cortado, etc.)
- fixed sound for some (most/all?) users
- localization files are now encoded as UTF-8
|