Package net.sf.freecol.common.networking
Class AddPlayerMessage
- java.lang.Object
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.ObjectMessage
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- net.sf.freecol.common.networking.AddPlayerMessage
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public class AddPlayerMessage extends ObjectMessage
The message sent to add or update players to the game.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description private PlayerdestinationThe player to specialize the players for.static java.lang.StringTAG-
Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description AddPlayerMessage(Game game, FreeColXMLReader xr)Create a newAddPlayerMessagefrom a stream.AddPlayerMessage(Player destination, java.util.List<Player> players)Create a newAddPlayerMessage.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidaiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)AI-side handler for this message.voidclientHandler(FreeColClient freeColClient)Client-side handler for this message.private java.util.List<Player>getPlayers()Get the attached players.Message.MessagePrioritygetPriority()Get the priority of this type of message.voidtoXML(FreeColXMLWriter xw)Write this message as XML.-
Methods inherited from class net.sf.freecol.common.networking.ObjectMessage
appendChild, appendChildren, getChildCount, getChildren, setChildren
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Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
currentPlayerMessage, getType, serverHandler, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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destination
private final Player destination
The player to specialize the players for.
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Constructor Detail
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AddPlayerMessage
public AddPlayerMessage(Player destination, java.util.List<Player> players)
Create a newAddPlayerMessage.- Parameters:
destination- An optionalPlayerthat will see this message.players- A list ofPlayers to add.
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AddPlayerMessage
public AddPlayerMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newAddPlayerMessagefrom a stream.- Parameters:
game- TheGamethis message belongs to.xr- TheFreeColXMLReaderto read from.- Throws:
javax.xml.stream.XMLStreamException- if there is a problem reading the stream.
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Method Detail
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getPlayers
private java.util.List<Player> getPlayers()
Get the attached players.- Returns:
- The list of
Players to add.
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriorityin classAttributeMessage- Returns:
- The message priority.
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toXML
public void toXML(FreeColXMLWriter xw) throws javax.xml.stream.XMLStreamException
Write this message as XML.
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aiHandler
public void aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.- Overrides:
aiHandlerin classTrivialMessage- Parameters:
freeColServer- TheFreeColServerhandling the request.aiPlayer- TheAIPlayerthe message was sent to.
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clientHandler
public void clientHandler(FreeColClient freeColClient)
Client-side handler for this message. Client handlers always return null.- Overrides:
clientHandlerin classTrivialMessage- Parameters:
freeColClient- TheFreeColClientto handle this message.
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