Package net.sf.freecol.common.networking
Class AnimateMoveMessage
- java.lang.Object
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.ObjectMessage
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- net.sf.freecol.common.networking.AnimateMoveMessage
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public class AnimateMoveMessage extends ObjectMessage
The message sent to tell a client to show a movement animation.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description private static java.lang.StringNEW_TILE_TAGprivate static java.lang.StringOLD_TILE_TAGstatic java.lang.StringTAGprivate static java.lang.StringUNIT_TAG-
Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description AnimateMoveMessage(Game game, FreeColXMLReader xr)Create a newAnimateMoveMessagefrom a stream.AnimateMoveMessage(Unit unit, Tile oldTile, Tile newTile, boolean appears)Create a newAnimateMoveMessagefor the supplied unit and direction.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description voidaiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)AI-side handler for this message.voidclientHandler(FreeColClient freeColClient)Client-side handler for this message.private TilegetNewTile(Game game)Get the tile to move to.private TilegetOldTile(Game game)Get the tile to move from.Message.MessagePrioritygetPriority()Get the priority of this type of message.private UnitgetUnit(Game game)Get the unit that is moving.-
Methods inherited from class net.sf.freecol.common.networking.ObjectMessage
appendChild, appendChildren, getChildCount, getChildren, setChildren
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Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
currentPlayerMessage, getType, serverHandler, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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NEW_TILE_TAG
private static final java.lang.String NEW_TILE_TAG
- See Also:
- Constant Field Values
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OLD_TILE_TAG
private static final java.lang.String OLD_TILE_TAG
- See Also:
- Constant Field Values
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UNIT_TAG
private static final java.lang.String UNIT_TAG
- See Also:
- Constant Field Values
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Constructor Detail
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AnimateMoveMessage
public AnimateMoveMessage(Unit unit, Tile oldTile, Tile newTile, boolean appears)
Create a newAnimateMoveMessagefor the supplied unit and direction.- Parameters:
unit- TheUnitto move.oldTile- TheTileto move from.newTile- TheTileto move to.appears- If true, the unit is newly appearing, and either it or its carrier must be present in this message.
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AnimateMoveMessage
public AnimateMoveMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newAnimateMoveMessagefrom a stream.- Parameters:
game- TheGamethis message belongs to.xr- TheFreeColXMLReaderto read from.- Throws:
javax.xml.stream.XMLStreamException- if there is a problem reading the stream.
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Method Detail
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getUnit
private Unit getUnit(Game game)
Get the unit that is moving.- Parameters:
game- TheGameto look up the unit in.- Returns:
- The
Unitthat moves.
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getNewTile
private Tile getNewTile(Game game)
Get the tile to move to.- Parameters:
game- TheGameto look up the tile in.- Returns:
- The new
Tile.
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getOldTile
private Tile getOldTile(Game game)
Get the tile to move from.- Parameters:
game- TheGameto look up the tile in.- Returns:
- The old
Tile.
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriorityin classAttributeMessage- Returns:
- The message priority.
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aiHandler
public void aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.- Overrides:
aiHandlerin classTrivialMessage- Parameters:
freeColServer- TheFreeColServerhandling the request.aiPlayer- TheAIPlayerthe message was sent to.
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clientHandler
public void clientHandler(FreeColClient freeColClient)
Client-side handler for this message. Client handlers always return null.- Overrides:
clientHandlerin classTrivialMessage- Parameters:
freeColClient- TheFreeColClientto handle this message.
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