Package net.sf.freecol.common.networking
Class AnimateMoveMessage
- java.lang.Object
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.ObjectMessage
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- net.sf.freecol.common.networking.AnimateMoveMessage
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public class AnimateMoveMessage extends ObjectMessage
The message sent to tell a client to show a movement animation.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description private static java.lang.String
NEW_TILE_TAG
private static java.lang.String
OLD_TILE_TAG
static java.lang.String
TAG
private static java.lang.String
UNIT_TAG
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Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description AnimateMoveMessage(Game game, FreeColXMLReader xr)
Create a newAnimateMoveMessage
from a stream.AnimateMoveMessage(Unit unit, Tile oldTile, Tile newTile, boolean appears)
Create a newAnimateMoveMessage
for the supplied unit and direction.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message.void
clientHandler(FreeColClient freeColClient)
Client-side handler for this message.private Tile
getNewTile(Game game)
Get the tile to move to.private Tile
getOldTile(Game game)
Get the tile to move from.Message.MessagePriority
getPriority()
Get the priority of this type of message.private Unit
getUnit(Game game)
Get the unit that is moving.-
Methods inherited from class net.sf.freecol.common.networking.ObjectMessage
appendChild, appendChildren, getChildCount, getChildren, setChildren
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Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
currentPlayerMessage, getType, serverHandler, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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NEW_TILE_TAG
private static final java.lang.String NEW_TILE_TAG
- See Also:
- Constant Field Values
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OLD_TILE_TAG
private static final java.lang.String OLD_TILE_TAG
- See Also:
- Constant Field Values
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UNIT_TAG
private static final java.lang.String UNIT_TAG
- See Also:
- Constant Field Values
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Constructor Detail
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AnimateMoveMessage
public AnimateMoveMessage(Unit unit, Tile oldTile, Tile newTile, boolean appears)
Create a newAnimateMoveMessage
for the supplied unit and direction.- Parameters:
unit
- TheUnit
to move.oldTile
- TheTile
to move from.newTile
- TheTile
to move to.appears
- If true, the unit is newly appearing, and either it or its carrier must be present in this message.
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AnimateMoveMessage
public AnimateMoveMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newAnimateMoveMessage
from a stream.- Parameters:
game
- TheGame
this message belongs to.xr
- TheFreeColXMLReader
to read from.- Throws:
javax.xml.stream.XMLStreamException
- if there is a problem reading the stream.
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Method Detail
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getUnit
private Unit getUnit(Game game)
Get the unit that is moving.- Parameters:
game
- TheGame
to look up the unit in.- Returns:
- The
Unit
that moves.
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getNewTile
private Tile getNewTile(Game game)
Get the tile to move to.- Parameters:
game
- TheGame
to look up the tile in.- Returns:
- The new
Tile
.
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getOldTile
private Tile getOldTile(Game game)
Get the tile to move from.- Parameters:
game
- TheGame
to look up the tile in.- Returns:
- The old
Tile
.
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriority
in classAttributeMessage
- Returns:
- The message priority.
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aiHandler
public void aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.- Overrides:
aiHandler
in classTrivialMessage
- Parameters:
freeColServer
- TheFreeColServer
handling the request.aiPlayer
- TheAIPlayer
the message was sent to.
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clientHandler
public void clientHandler(FreeColClient freeColClient)
Client-side handler for this message. Client handlers always return null.- Overrides:
clientHandler
in classTrivialMessage
- Parameters:
freeColClient
- TheFreeColClient
to handle this message.
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