Package net.sf.freecol.common.networking
Class DeliverGiftMessage
- java.lang.Object
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.ObjectMessage
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- net.sf.freecol.common.networking.DeliverGiftMessage
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public class DeliverGiftMessage extends ObjectMessage
The message sent when delivering a gift to a Settlement.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description private static java.lang.String
SETTLEMENT_TAG
static java.lang.String
TAG
private static java.lang.String
UNIT_TAG
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Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description DeliverGiftMessage(Game game, FreeColXMLReader xr)
Create a newDeliverGiftMessage
from stream.DeliverGiftMessage(Unit unit, IndianSettlement is, Goods goods)
Create a newDeliverGiftMessage
.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
currentPlayerMessage()
Should this message only be sent to a server by the current player?private Goods
getGoods()
Get theGoods
delivered as a gift.Message.MessagePriority
getPriority()
Get the priority of this type of message.ChangeSet
serverHandler(FreeColServer freeColServer, ServerPlayer serverPlayer)
Server-side handler for this message.-
Methods inherited from class net.sf.freecol.common.networking.ObjectMessage
appendChild, appendChildren, getChildCount, getChildren, setChildren
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Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
aiHandler, clientHandler, getType, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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SETTLEMENT_TAG
private static final java.lang.String SETTLEMENT_TAG
- See Also:
- Constant Field Values
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UNIT_TAG
private static final java.lang.String UNIT_TAG
- See Also:
- Constant Field Values
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Constructor Detail
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DeliverGiftMessage
public DeliverGiftMessage(Unit unit, IndianSettlement is, Goods goods)
Create a newDeliverGiftMessage
.- Parameters:
unit
- TheUnit
that is trading.is
- TheIndianSettlement
that is trading.goods
- TheGoods
to deliverGift.
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DeliverGiftMessage
public DeliverGiftMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newDeliverGiftMessage
from stream.- Parameters:
game
- TheGame
this message belongs to.xr
- TheFreeColXMLReader
to read from.- Throws:
javax.xml.stream.XMLStreamException
- if there a problem reading the stream.
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Method Detail
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getGoods
private Goods getGoods()
Get theGoods
delivered as a gift.- Returns:
- The
Goods
, or null if none.
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currentPlayerMessage
public boolean currentPlayerMessage()
Should this message only be sent to a server by the current player?- Overrides:
currentPlayerMessage
in classTrivialMessage
- Returns:
- True if this is a current-player-only message.
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriority
in classAttributeMessage
- Returns:
- The message priority.
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serverHandler
public ChangeSet serverHandler(FreeColServer freeColServer, ServerPlayer serverPlayer)
Server-side handler for this message.- Overrides:
serverHandler
in classTrivialMessage
- Parameters:
freeColServer
- TheFreeColServer
handling the request.serverPlayer
- TheServerPlayer
that sent the request.- Returns:
- A
ChangeSet
defining the response.
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