Class EquipForRoleMessage


  • public class EquipForRoleMessage
    extends AttributeMessage
    The message sent to equip a unit for a particular role.
    • Constructor Detail

      • EquipForRoleMessage

        public EquipForRoleMessage​(Unit unit,
                                   Role role,
                                   int roleCount)
        Create a new EquipForRoleMessage for the supplied Unit and Role.
        Parameters:
        unit - The Unit to equip.
        role - The Role to equip for.
        roleCount - The role count.
      • EquipForRoleMessage

        public EquipForRoleMessage​(Game game,
                                   FreeColXMLReader xr)
                            throws javax.xml.stream.XMLStreamException
        Create a new EquipForRoleMessage from a stream.
        Parameters:
        game - The Game to read within.
        xr - The FreeColXMLReader to read from.
        Throws:
        javax.xml.stream.XMLStreamException - if the stream is corrupt.
    • Method Detail

      • currentPlayerMessage

        public boolean currentPlayerMessage()
        Should this message only be sent to a server by the current player?
        Overrides:
        currentPlayerMessage in class TrivialMessage
        Returns:
        True if this is a current-player-only message.
      • serverHandler

        public ChangeSet serverHandler​(FreeColServer freeColServer,
                                       ServerPlayer serverPlayer)
        Server-side handler for this message.
        Overrides:
        serverHandler in class TrivialMessage
        Parameters:
        freeColServer - The FreeColServer handling the request.
        serverPlayer - The ServerPlayer that sent the request.
        Returns:
        A ChangeSet defining the response.