Package net.sf.freecol.common.networking
Class GameEndedMessage
- java.lang.Object
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.GameEndedMessage
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public class GameEndedMessage extends AttributeMessage
The message to signal the end of the game.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description private static java.lang.String
HIGH_SCORE_TAG
static java.lang.String
TAG
private static java.lang.String
WINNER_TAG
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Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description GameEndedMessage(Game game, FreeColXMLReader xr)
Create a newGameEndedMessage
from a stream.GameEndedMessage(Player winner, boolean highScore)
Create a newGameEndedMessage
with the supplied winner.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message.void
clientHandler(FreeColClient freeColClient)
Client-side handler for this message.Message.MessagePriority
getPriority()
Get the priority of this type of message.java.lang.String
getScore()
Get the high score attribute.Player
getWinner(Game game)
Who won?-
Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
appendChild, appendChildren, currentPlayerMessage, getChildCount, getChildren, getType, serverHandler, setChildren, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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HIGH_SCORE_TAG
private static final java.lang.String HIGH_SCORE_TAG
- See Also:
- Constant Field Values
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WINNER_TAG
private static final java.lang.String WINNER_TAG
- See Also:
- Constant Field Values
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Constructor Detail
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GameEndedMessage
public GameEndedMessage(Player winner, boolean highScore)
Create a newGameEndedMessage
with the supplied winner.- Parameters:
winner
- ThePlayer
that has won.highScore
- True if a new high score was reached.
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GameEndedMessage
public GameEndedMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newGameEndedMessage
from a stream.- Parameters:
game
- TheGame
this message belongs to.xr
- TheFreeColXMLReader
to read from.- Throws:
javax.xml.stream.XMLStreamException
- if the stream is corrupt.
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Method Detail
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriority
in classAttributeMessage
- Returns:
- The message priority.
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aiHandler
public void aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.- Overrides:
aiHandler
in classTrivialMessage
- Parameters:
freeColServer
- TheFreeColServer
handling the request.aiPlayer
- TheAIPlayer
the message was sent to.
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clientHandler
public void clientHandler(FreeColClient freeColClient)
Client-side handler for this message. Client handlers always return null.- Overrides:
clientHandler
in classTrivialMessage
- Parameters:
freeColClient
- TheFreeColClient
to handle this message.
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getWinner
public Player getWinner(Game game)
Who won?- Parameters:
game
- TheGame
the winner is in.- Returns:
- The
Player
that won.
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getScore
public java.lang.String getScore()
Get the high score attribute. Note: *not* a boolean, due to a kludge in client.IGIH.- Returns:
- The score attribute.
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