Class JoinColonyMessage


  • public class JoinColonyMessage
    extends AttributeMessage
    The message sent when a unit joins a colony.
    • Constructor Detail

      • JoinColonyMessage

        public JoinColonyMessage​(Colony colony,
                                 Unit builder)
        Create a new JoinColonyMessage with the supplied name and building unit.
        Parameters:
        colony - a Colony value
        builder - The Unit to do the building.
      • JoinColonyMessage

        public JoinColonyMessage​(Game game,
                                 FreeColXMLReader xr)
                          throws javax.xml.stream.XMLStreamException
        Create a new JoinColonyMessage from a stream.
        Parameters:
        game - The Game to read within.
        xr - The FreeColXMLReader to read from.
        Throws:
        javax.xml.stream.XMLStreamException - if the stream is corrupt.
    • Method Detail

      • currentPlayerMessage

        public boolean currentPlayerMessage()
        Should this message only be sent to a server by the current player?
        Overrides:
        currentPlayerMessage in class TrivialMessage
        Returns:
        True if this is a current-player-only message.
      • serverHandler

        public ChangeSet serverHandler​(FreeColServer freeColServer,
                                       ServerPlayer serverPlayer)
        Server-side handler for this message.
        Overrides:
        serverHandler in class TrivialMessage
        Parameters:
        freeColServer - The FreeColServer handling the request.
        serverPlayer - The ServerPlayer that sent the request.
        Returns:
        A ChangeSet defining the response.