Package net.sf.freecol.common.networking
Class NewLandNameMessage
- java.lang.Object
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.NewLandNameMessage
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public class NewLandNameMessage extends AttributeMessage
The message sent when naming a new land.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description private static java.lang.String
NEW_LAND_NAME_TAG
static java.lang.String
TAG
private static java.lang.String
UNIT_TAG
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Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description NewLandNameMessage(Game game, FreeColXMLReader xr)
Create a newNewLandNameMessage
from a stream.NewLandNameMessage(Unit unit, java.lang.String newLandName)
Create a newNewLandNameMessage
with the supplied name.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message.void
clientHandler(FreeColClient freeColClient)
Client-side handler for this message.java.lang.String
getNewLandName()
Public accessor for the new land name.Message.MessagePriority
getPriority()
Get the priority of this type of message.Unit
getUnit(Player player)
Public accessor for the unit.ChangeSet
serverHandler(FreeColServer freeColServer, ServerPlayer serverPlayer)
Server-side handler for this message.-
Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
appendChild, appendChildren, currentPlayerMessage, getChildCount, getChildren, getType, setChildren, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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NEW_LAND_NAME_TAG
private static final java.lang.String NEW_LAND_NAME_TAG
- See Also:
- Constant Field Values
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UNIT_TAG
private static final java.lang.String UNIT_TAG
- See Also:
- Constant Field Values
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Constructor Detail
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NewLandNameMessage
public NewLandNameMessage(Unit unit, java.lang.String newLandName)
Create a newNewLandNameMessage
with the supplied name.- Parameters:
unit
- TheUnit
that has come ashore.newLandName
- The new land name.
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NewLandNameMessage
public NewLandNameMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newNewLandNameMessage
from a stream.- Parameters:
game
- TheGame
to read within.xr
- TheFreeColXMLReader
to read from.- Throws:
javax.xml.stream.XMLStreamException
- if the stream is corrupt.
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Method Detail
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriority
in classAttributeMessage
- Returns:
- The message priority.
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aiHandler
public void aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.- Overrides:
aiHandler
in classTrivialMessage
- Parameters:
freeColServer
- TheFreeColServer
handling the request.aiPlayer
- TheAIPlayer
the message was sent to.
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clientHandler
public void clientHandler(FreeColClient freeColClient)
Client-side handler for this message. Client handlers always return null.- Overrides:
clientHandler
in classTrivialMessage
- Parameters:
freeColClient
- TheFreeColClient
to handle this message.
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serverHandler
public ChangeSet serverHandler(FreeColServer freeColServer, ServerPlayer serverPlayer)
Server-side handler for this message.- Overrides:
serverHandler
in classTrivialMessage
- Parameters:
freeColServer
- TheFreeColServer
handling the request.serverPlayer
- TheServerPlayer
that sent the request.- Returns:
- A
ChangeSet
defining the response.
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getUnit
public Unit getUnit(Player player)
Public accessor for the unit.- Parameters:
player
- ThePlayer
who owns the unit.- Returns:
- The
Unit
of this message.
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getNewLandName
public java.lang.String getNewLandName()
Public accessor for the new land name.- Returns:
- The new land name of this message.
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