Class ScoutSpeakToChiefMessage


  • public class ScoutSpeakToChiefMessage
    extends AttributeMessage
    The message sent when speaking to a chief.
    • Constructor Detail

      • ScoutSpeakToChiefMessage

        public ScoutSpeakToChiefMessage​(Unit unit,
                                        IndianSettlement is,
                                        java.lang.String result)
        Create a new ScoutSpeakToChiefMessage with the supplied unit, settlement and result. Result is null in a request.
        Parameters:
        unit - The Unit that is learning.
        is - The IndianSettlement to talk to.
        result - The result of speaking.
      • ScoutSpeakToChiefMessage

        public ScoutSpeakToChiefMessage​(Game game,
                                        FreeColXMLReader xr)
                                 throws javax.xml.stream.XMLStreamException
        Create a new ScoutSpeakToChiefMessage from a stream.
        Parameters:
        game - The Game this message belongs to.
        xr - A FreeColXMLReader to read from.
        Throws:
        javax.xml.stream.XMLStreamException - if the stream is corrupt.
    • Method Detail

      • currentPlayerMessage

        public boolean currentPlayerMessage()
        Should this message only be sent to a server by the current player?
        Overrides:
        currentPlayerMessage in class TrivialMessage
        Returns:
        True if this is a current-player-only message.
      • aiHandler

        public void aiHandler​(FreeColServer freeColServer,
                              AIPlayer aiPlayer)
        AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.
        Overrides:
        aiHandler in class TrivialMessage
        Parameters:
        freeColServer - The FreeColServer handling the request.
        aiPlayer - The AIPlayer the message was sent to.
      • clientHandler

        public void clientHandler​(FreeColClient freeColClient)
        Client-side handler for this message. Client handlers always return null.
        Overrides:
        clientHandler in class TrivialMessage
        Parameters:
        freeColClient - The FreeColClient to handle this message.
      • serverHandler

        public ChangeSet serverHandler​(FreeColServer freeColServer,
                                       ServerPlayer serverPlayer)
        Server-side handler for this message.
        Overrides:
        serverHandler in class TrivialMessage
        Parameters:
        freeColServer - The FreeColServer handling the request.
        serverPlayer - The ServerPlayer that sent the request.
        Returns:
        A ChangeSet defining the response.
      • getUnit

        public Unit getUnit​(Game game)
      • getResult

        public java.lang.String getResult()