Package net.sf.freecol.common.networking
Class SetNationMessage
- java.lang.Object
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.SetNationMessage
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public class SetNationMessage extends AttributeMessage
The message that sets the player nation.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description private static java.lang.String
PLAYER_TAG
static java.lang.String
TAG
private static java.lang.String
VALUE_TAG
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Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description SetNationMessage(Game game, FreeColXMLReader xr)
Create a newSetNationMessage
from a stream.SetNationMessage(Player player, Nation nation)
Create a newSetNationMessage
.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
clientHandler(FreeColClient freeColClient)
Client-side handler for this message.Player
getPlayer(Game game)
Get the player that is setting its nation.Message.MessagePriority
getPriority()
Get the priority of this type of message.Nation
getValue(Specification spec)
Get the nation to set.ChangeSet
serverHandler(FreeColServer freeColServer, ServerPlayer serverPlayer)
Server-side handler for this message.-
Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
aiHandler, appendChild, appendChildren, currentPlayerMessage, getChildCount, getChildren, getType, setChildren, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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PLAYER_TAG
private static final java.lang.String PLAYER_TAG
- See Also:
- Constant Field Values
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VALUE_TAG
private static final java.lang.String VALUE_TAG
- See Also:
- Constant Field Values
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Constructor Detail
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SetNationMessage
public SetNationMessage(Player player, Nation nation)
Create a newSetNationMessage
.- Parameters:
player
- ThePlayer
to set the nation for.nation
- TheNation
to set.
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SetNationMessage
public SetNationMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newSetNationMessage
from a stream.- Parameters:
game
- TheGame
this message belongs to (null here).xr
- TheFreeColXMLReader
to read from.- Throws:
javax.xml.stream.XMLStreamException
- if the stream is corrupt.
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Method Detail
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriority
in classAttributeMessage
- Returns:
- The message priority.
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clientHandler
public void clientHandler(FreeColClient freeColClient)
Client-side handler for this message. Client handlers always return null.- Overrides:
clientHandler
in classTrivialMessage
- Parameters:
freeColClient
- TheFreeColClient
to handle this message.
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serverHandler
public ChangeSet serverHandler(FreeColServer freeColServer, ServerPlayer serverPlayer)
Server-side handler for this message.- Overrides:
serverHandler
in classTrivialMessage
- Parameters:
freeColServer
- TheFreeColServer
handling the request.serverPlayer
- TheServerPlayer
that sent the request.- Returns:
- A
ChangeSet
defining the response.
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getPlayer
public Player getPlayer(Game game)
Get the player that is setting its nation.- Parameters:
game
- TheGame
to look up the player in.- Returns:
- The
Player
found, or null.
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getValue
public Nation getValue(Specification spec)
Get the nation to set.- Parameters:
spec
- TheSpecification
to look up the nation in.- Returns:
- The
Nation
.
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