Package net.sf.freecol.common.networking
Class SetStanceMessage
- java.lang.Object
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.SetStanceMessage
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public class SetStanceMessage extends AttributeMessage
The message sent to the clients to signal a stance change.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description private static java.lang.String
FIRST_TAG
private static java.lang.String
SECOND_TAG
private static java.lang.String
STANCE_TAG
static java.lang.String
TAG
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Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description SetStanceMessage(Game game, FreeColXMLReader xr)
Create a newSetStanceMessage
from a stream.SetStanceMessage(Stance stance, Player first, Player second)
Create a newSetStanceMessage
with the given stance and players.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message.void
clientHandler(FreeColClient freeColClient)
Client-side handler for this message.Player
getFirstPlayer(Game game)
Which player is changing stance?Message.MessagePriority
getPriority()
Get the priority of this type of message.Player
getSecondPlayer(Game game)
Which player is the stance changed with respect to?Stance
getStance()
Get the stance that changed.-
Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
appendChild, appendChildren, currentPlayerMessage, getChildCount, getChildren, getType, serverHandler, setChildren, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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FIRST_TAG
private static final java.lang.String FIRST_TAG
- See Also:
- Constant Field Values
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SECOND_TAG
private static final java.lang.String SECOND_TAG
- See Also:
- Constant Field Values
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STANCE_TAG
private static final java.lang.String STANCE_TAG
- See Also:
- Constant Field Values
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Constructor Detail
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SetStanceMessage
public SetStanceMessage(Stance stance, Player first, Player second)
Create a newSetStanceMessage
with the given stance and players.- Parameters:
stance
- The newStance
.first
- ThePlayer
whose stance is changing.second
- ThePlayer
the stance is changed with respect to.
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SetStanceMessage
public SetStanceMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newSetStanceMessage
from a stream.- Parameters:
game
- TheGame
this message belongs to (null here).xr
- TheFreeColXMLReader
to read from.- Throws:
javax.xml.stream.XMLStreamException
- if the stream is corrupt.
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Method Detail
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriority
in classAttributeMessage
- Returns:
- The message priority.
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aiHandler
public void aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.- Overrides:
aiHandler
in classTrivialMessage
- Parameters:
freeColServer
- TheFreeColServer
handling the request.aiPlayer
- TheAIPlayer
the message was sent to.
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clientHandler
public void clientHandler(FreeColClient freeColClient)
Client-side handler for this message. Client handlers always return null.- Overrides:
clientHandler
in classTrivialMessage
- Parameters:
freeColClient
- TheFreeColClient
to handle this message.
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getStance
public Stance getStance()
Get the stance that changed.- Returns:
- The
Stance
value.
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getFirstPlayer
public Player getFirstPlayer(Game game)
Which player is changing stance?- Parameters:
game
- TheGame
the player is in.- Returns:
- The player whose stance changes.
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