Package net.sf.freecol.common.networking
Class WorkMessage
- java.lang.Object
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.WorkMessage
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public class WorkMessage extends AttributeMessage
The message sent to handle changes in work location.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description static java.lang.String
TAG
private static java.lang.String
UNIT_TAG
private static java.lang.String
WORK_LOCATION_TAG
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Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description WorkMessage(Game game, FreeColXMLReader xr)
Create a newWorkMessage
from a stream.WorkMessage(Unit unit, WorkLocation workLocation)
Create a newWorkMessage
for the supplied unit and work location.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
currentPlayerMessage()
Should this message only be sent to a server by the current player?Message.MessagePriority
getPriority()
Get the priority of this type of message.ChangeSet
serverHandler(FreeColServer freeColServer, ServerPlayer serverPlayer)
Server-side handler for this message.-
Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
aiHandler, appendChild, appendChildren, clientHandler, getChildCount, getChildren, getType, setChildren, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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UNIT_TAG
private static final java.lang.String UNIT_TAG
- See Also:
- Constant Field Values
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WORK_LOCATION_TAG
private static final java.lang.String WORK_LOCATION_TAG
- See Also:
- Constant Field Values
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Constructor Detail
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WorkMessage
public WorkMessage(Unit unit, WorkLocation workLocation)
Create a newWorkMessage
for the supplied unit and work location.- Parameters:
unit
- TheUnit
to change the work location of.workLocation
- TheWorkLocation
to change to.
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WorkMessage
public WorkMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newWorkMessage
from a stream.- Parameters:
game
- TheGame
this message belongs to (null here).xr
- TheFreeColXMLReader
to read from.- Throws:
javax.xml.stream.XMLStreamException
- if the stream is corrupt.
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Method Detail
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currentPlayerMessage
public boolean currentPlayerMessage()
Should this message only be sent to a server by the current player?- Overrides:
currentPlayerMessage
in classTrivialMessage
- Returns:
- True if this is a current-player-only message.
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriority
in classAttributeMessage
- Returns:
- The message priority.
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serverHandler
public ChangeSet serverHandler(FreeColServer freeColServer, ServerPlayer serverPlayer)
Server-side handler for this message.- Overrides:
serverHandler
in classTrivialMessage
- Parameters:
freeColServer
- TheFreeColServer
handling the request.serverPlayer
- TheServerPlayer
that sent the request.- Returns:
- A
ChangeSet
defining the response.
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