Package net.sf.freecol.common.networking
Class IndianDemandMessage
- java.lang.Object
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- net.sf.freecol.common.networking.Message
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- net.sf.freecol.common.networking.TrivialMessage
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- net.sf.freecol.common.networking.AttributeMessage
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- net.sf.freecol.common.networking.IndianDemandMessage
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public class IndianDemandMessage extends AttributeMessage
The message sent to resolve natives making demands of a colony.
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Nested Class Summary
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Nested classes/interfaces inherited from class net.sf.freecol.common.networking.Message
Message.MessagePriority
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Field Summary
Fields Modifier and Type Field Description private static java.lang.String
AMOUNT_TAG
private static java.lang.String
COLONY_TAG
private static java.lang.String
RESULT_TAG
static java.lang.String
TAG
private static java.lang.String
TYPE_TAG
private static java.lang.String
UNIT_TAG
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Fields inherited from class net.sf.freecol.common.networking.AttributeMessage
attributes
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Fields inherited from class net.sf.freecol.common.networking.TrivialMessage
continueMessage, disconnectMessage, endTurnMessage, enterRevengeModeMessage, reconnectMessage, requestLaunchMessage, retireMessage, startGameMessage
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Fields inherited from class net.sf.freecol.common.networking.Message
logger, messagePriorityComparator
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Constructor Summary
Constructors Constructor Description IndianDemandMessage(Game game, FreeColXMLReader xr)
Create a newIndianDemandMessage
from a stream.IndianDemandMessage(Unit unit, Colony colony, GoodsType type, int amount)
Create a newIndianDemandMessage
with the supplied unit, colony and demands.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message.void
clientHandler(FreeColClient freeColClient)
Client-side handler for this message.int
getAmount()
Client-side convenience function to get the gold in this message.Colony
getColony(Game game)
Client-side convenience function to get the colony in this message.Message.MessagePriority
getPriority()
Get the priority of this type of message.Constants.IndianDemandAction
getResult()
Client-side convenience function to set the result of this message.GoodsType
getType(Game game)
Client-side convenience function to get the goods type in this message.Unit
getUnit(Game game)
Client-side convenience function to get the unit in this message.ChangeSet
serverHandler(FreeColServer freeColServer, ServerPlayer serverPlayer)
Server-side handler for this message.IndianDemandMessage
setResult(Constants.IndianDemandAction result)
Client-side convenience function to set the result of this message.-
Methods inherited from class net.sf.freecol.common.networking.AttributeMessage
canMerge, getStringAttribute, getStringAttributeMap, hasAttribute, setMergeable, setStringAttribute
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Methods inherited from class net.sf.freecol.common.networking.TrivialMessage
appendChild, appendChildren, currentPlayerMessage, getChildCount, getChildren, getType, setChildren, setType
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Methods inherited from class net.sf.freecol.common.networking.Message
clientGeneric, expected, getArrayAttributes, getBooleanAttribute, getChild, getChildren, getEnumAttribute, getIntegerAttribute, getPriorityLevel, igc, igc, invokeAndWait, invokeLater, isEmpty, isType, merge, pgc, pgc, pretty, read, setArrayAttributes, setArrayAttributes, setBooleanAttribute, setEnumAttribute, setIntegerAttribute, setStringAttributeMap, setStringAttributes, setStringAttributes, toString, toXML, writeAttributes, writeChildren
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Field Detail
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TAG
public static final java.lang.String TAG
- See Also:
- Constant Field Values
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AMOUNT_TAG
private static final java.lang.String AMOUNT_TAG
- See Also:
- Constant Field Values
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COLONY_TAG
private static final java.lang.String COLONY_TAG
- See Also:
- Constant Field Values
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RESULT_TAG
private static final java.lang.String RESULT_TAG
- See Also:
- Constant Field Values
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TYPE_TAG
private static final java.lang.String TYPE_TAG
- See Also:
- Constant Field Values
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UNIT_TAG
private static final java.lang.String UNIT_TAG
- See Also:
- Constant Field Values
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Constructor Detail
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IndianDemandMessage
public IndianDemandMessage(Unit unit, Colony colony, GoodsType type, int amount)
Create a newIndianDemandMessage
with the supplied unit, colony and demands.- Parameters:
unit
- TheUnit
that is demanding.colony
- TheColony
being demanded of.type
- TheGoodsType
being demanded.amount
- The amount of goods being demanded.
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IndianDemandMessage
public IndianDemandMessage(Game game, FreeColXMLReader xr) throws javax.xml.stream.XMLStreamException
Create a newIndianDemandMessage
from a stream.- Parameters:
game
- TheGame
to read within.xr
- TheFreeColXMLReader
to read from.- Throws:
javax.xml.stream.XMLStreamException
- if the stream is corrupt.
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Method Detail
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getPriority
public Message.MessagePriority getPriority()
Get the priority of this type of message.- Overrides:
getPriority
in classAttributeMessage
- Returns:
- The message priority.
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aiHandler
public void aiHandler(FreeColServer freeColServer, AIPlayer aiPlayer)
AI-side handler for this message. AI handlers always return null. FIXME: One day the FreeColServer should devolve to AIMain.- Overrides:
aiHandler
in classTrivialMessage
- Parameters:
freeColServer
- TheFreeColServer
handling the request.aiPlayer
- TheAIPlayer
the message was sent to.
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clientHandler
public void clientHandler(FreeColClient freeColClient)
Client-side handler for this message. Client handlers always return null.- Overrides:
clientHandler
in classTrivialMessage
- Parameters:
freeColClient
- TheFreeColClient
to handle this message.
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serverHandler
public ChangeSet serverHandler(FreeColServer freeColServer, ServerPlayer serverPlayer)
Server-side handler for this message.- Overrides:
serverHandler
in classTrivialMessage
- Parameters:
freeColServer
- TheFreeColServer
handling the request.serverPlayer
- TheServerPlayer
that sent the request.- Returns:
- A
ChangeSet
defining the response.
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getUnit
public Unit getUnit(Game game)
Client-side convenience function to get the unit in this message.- Parameters:
game
- TheGame
to look for the unit in.- Returns:
- The
Unit
found.
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getColony
public Colony getColony(Game game)
Client-side convenience function to get the colony in this message.- Parameters:
game
- TheGame
to look for the colony in.- Returns:
- The
Colony
found.
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getType
public GoodsType getType(Game game)
Client-side convenience function to get the goods type in this message.- Parameters:
game
- TheGame
to look for the goods type in.- Returns:
- The
GoodsType
found.
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getAmount
public int getAmount()
Client-side convenience function to get the gold in this message.- Returns:
- The amount of gold specified by this message, or -1 if none or invalid.
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getResult
public Constants.IndianDemandAction getResult()
Client-side convenience function to set the result of this message.- Returns:
- The result of this demand.
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setResult
public IndianDemandMessage setResult(Constants.IndianDemandAction result)
Client-side convenience function to set the result of this message.- Parameters:
result
- The new result of this demand.- Returns:
- This message.
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